7/26/2023 0 Comments Moda second life flickr![]() ![]() ![]() You own your work, so you can start your virtual brand with confidence. Built-in features allow creators to label work as their own and flag it with the level of copy permissions they want to assert over their work, e.g., all-rights reserved or freely modifiable and transferable. ![]() Linden Lab, the makers of Second Life, decided in 2003 to break away from industry standards and allow Residents to have intellectual property rights over what they create inworld. All images can be applied as "textures" to objects and avatars for an infinite variety of creative results. It's easy to convert digital photos and designs from popular graphics applications into a Second Life-compatible format and import them to the Second Life servers. Because everything happens in real time, creative work can be highly collaborative. Residents use simple 3-D modeling tools embedded in the Second Life platform to create clothes, fashion accessories, buildings, landscapes, sculptures and whatever else they can imagine, and they can animate objects and avatars using the built-in scripting language. Residents also benefit from these tools and features: Second Life offers an environment unlike any other, merging many of the best qualities of the Web, online games, social networking, user-generated content, creativity applications and telecommunications technologies. Professionals and beginners designers alike can quickly learn to make anything from hairstyles to shopping malls, fashion photo galleries to elegant virtual runways. Become one of the thousands of Residents making all or part of their income off of their inworld business.īuilt-in, easy to use creative tools give every Resident the power to change the world. Second Life allows you to open a store, develop your brand, and start selling your designs. Equally important are the brands that have been developed by Residents in Second Life like, Shapes by Kira, TRUTH,, Corrupted Innocence, MichaMi, Hucci,1 Prim Wonders, FAD, Kakaue Kreation, Venerare, Jimmy Chau, Renegade, Paper Couture, FNKY/ Cake, Sidewalk Clothing, Eye Candy, Tesla, BareRose Tokyo, Digit Darkes, Miao, Icing, Popfuzz, Nicky Ree, Stellar,Enkythings, Maitreya, Dutch Touch, Dark Eden, DE Designs, Simone, Dela, Persona, Adam n Eve, LeLutka, LDizzy and the list goes on. Second Life is the virtual world of choice for fashion icons like Adidas, Calvin Klein, Reebok, Lacoste, and Jean Paul Gaultier high end lifestyle brands like Herman Miller, BMW, and Mercedes as well as companies like IBM, Intel, and Coca Cola. Each blog will usually contain a blog roll allowing you to expand your fashion in Second Life knowledge. Many feed resources capture hundreds of fashion blogs run by Residents of Second Life, examples are, , as well as. Their stories and more are reported with panache in Second Life fashion blogs and magazines. Creating virtual goods has turned amateurs into professionals and resulted in real income for some designers. Designers get unique effects by uploading their own textures and manipulating hundreds of appearance settings built in to the Second Life creative tools set. ![]() Looking to add style and personality to their avatars, Residents flock to inworld stores and buy clothes, hair, avatar skins and all the accessories to suit any tastes from casual to counterculture to couture. Second Life designers create a booming trade in fashion and decor. Designers, models, photographers, agents, and marketers use the Second Life platform to develop exciting new work and expand their audience. "I get inspired by pushing boundaries and this is one of those opportunities to experiment and learn." – Giorgio Armani on Second Lifeįashion enthusiasts of all kinds have found a new platform for creative and entrepreneurial expression in Second Life. "We're in the virtual world because we're passionate about design – of products, places, and ideas." – Herman Miller The Fashion Runway with an International Audience ![]()
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